![]() ![]() Now, pull out your phone by pressing and give your contacts a ring. There are only 4 people and most will be recorded messages but once you hang up on the 4th person you will unlock the trophy Phone Game.īefore you leave the store, interact with the candy machines by the entrance. Use the Small key on the machine on the right to obtain some Coins. Now use the coins on the machine on the left and turn the lever to obtain some Katals Candy, and use the Small Key on the same machine to release some more Coins, then use these on the machine in the middle to get some Fishy Candy. Now head outside and go down towards the front of the train but hang an almost immediate left to interact with the coal machine, try to operate it to find it's not working. Go and talk to Emeliov again and then come back out to the coal machine but turn to face the little girl below and speak to her. Malka will say she has the key but will only part with it for a treat, throw down the Katals Candy and she will reply in kind by attaching the key to a balloon for you. With your new Gate Key, go and unlock the gate at the far end of the station and head down the steps, skip the cutscene as you do so.Īpproach Malka and exhaust the dialogue options to learn about Mr Cirkos and the resident idiots, Ivan and Igor Bourgoff. Head to the left and pick up the red Empty Can from the support beam by the generator which powers the coal machine, and continue on past the bar underneath the station until you come to a gate with a peephole in it, give it a knock to meet the delightful Ivan Bourgoff, skip through his nonsense and continue left around the fence until you come to a poster covering a gap. Interact with the poster to tear it down and gain access to the small lot occupied by the Bourgoff Brothers. Microïds and the Microïds logo are trademarks of Anuman Interactive.Carefully head to the right and slip the lock on the crate to have the Youki (white dog looking thing) escape which will prompt Ivan to go after it, which allows you the time you need to switch your empty can for their Jerry Can. Enchanting locations with countless art nouveau and steampunk elements.An immersive story focused on character development.An original vision of the famous comic book artist and game developer Benoît Sokal.In her attempt to track down Hans, the genius inventor - the final key to unlock the secret of Syberia - she will traverse both land and time on a journey that will throw all that she values into question, while the deal she sets out to sign turns into a life-changing experience. On her expedition across Europe, traveling from Western Europe to the far reaches of Eastern Russia, she encounters a host of incredible individuals and locations full of extraordinary machines and an amazing atmosphere. ![]() Little did she imagine, when embarking on this task, that her life would be turned upside down. Just a quick stopover to handle the sale of an old automaton factory hidden in the alpine valleys, then straight back home to New York. Kate Walker, a young ambitious lawyer from New York, is handed what seems to be a fairly straightforward assignment. All four Syberia Games are available in the Syberia Collection at a bargain price!
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